小稻 發表於 31-12-2012 19:32:32

actually i've tried that before, but failed=.=
2@4 is popular yes, but if we can't get too many p ...
小門 發表於 31-12-2012 18:04 http://www.nakuz.com/bbs/images/common/back.gif


Or you can forget the concept of EVO and make an entirely new game.

小門 發表於 31-12-2012 20:39:22

Or you can forget the concept of EVO and make an entirely new game.
小稻 發表於 31-12-2012 19:32 http://www.nakuz.com/bbs/images/common/back.gif

i will leave that job to others. i just want to improve evo.... it still has a few fundamental flaws on its own, like lv2-is-way-too-weak problem

進化強手 發表於 31-12-2012 20:46:53

i will leave that job to others. i just want to improve evo.... it still has a few fundamental fla ...
小門 發表於 31-12-2012 20:39 http://www.nakuz.com/bbs/images/common/back.gif

AOFE多人對戰支援AI,
若你夠強的話,
可以為EVO寫AI解決人數不足的問題:lol:

jacklo12345 發表於 31-12-2012 21:01:15

thx大大do 新rpg 加油

手田水口廿卜 發表於 3-1-2013 11:14:50

本帖最後由 手田水口廿卜 於 3-1-2013 11:15 編輯

AOFE發佈後,大部分以前AOC1.0的劇情經已不再適用。
而AOFE新增的種族及其劇情編輯器新增的部隊單位(如攻 ...
進化強手 發表於 30-12-2012 03:20 http://www.nakuz.com/bbs/images/common/back.gif


    我自已趕造緊:L]
整在兩個幾白痴的劇
http://www.nakuz.com/bbs/viewthread.php?tid=4411636&extra=page%3D1

進化強手 發表於 3-1-2013 17:34:55

我自已趕造緊]
整在兩個幾白痴的劇
手田水口廿卜 發表於 3-1-2013 11:14 http://www.nakuz.com/bbs/images/common/back.gif

沒有AOKTS無用武之地;P
我玩過了,
可以理解為血戰類?

手田水口廿卜 發表於 4-1-2013 11:04:58

回復 26# 進化強手


    OK:lol:

smionchiu 發表於 4-1-2013 22:39:19

若果AOFE的劇情應放係邊??

進化強手 發表於 5-1-2013 00:06:57

若果AOFE的劇情應放係邊??
smionchiu 發表於 4-1-2013 22:39 http://www.nakuz.com/bbs/images/common/back.gif

aofe\Games\Forgotten Empires\Scenario

smionchiu 發表於 5-1-2013 00:47:37

aofe\Games\Forgotten Empires\Scenario
進化強手 發表於 5-1-2013 00:06 http://www.nakuz.com/bbs/images/common/back.gif
thx~唔該哂:)
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